Kandaleft D., Murayama K., Roesch E., Sakaki M. (2022). Resting-state functional connectivity does not predict individual differences in the effects of emotion on memory. Sci Rep, 12, 14481.
Tamura, A., Murayama, K., Ishii, R., Sakaki, M., & Tanaka, A. (2022). The effect of low-intensity exercise on emotional and cognitive engagement in the classroom. npj Science of Learning, 7, 9.
Tang, X., Renninger, K. A., Hidi, S. E., Murayama, K., Lavonen, J., & Salmela-Aro, K. (2022). The differences and similarities between curiosity and interest: Meta-analysis and network analyses. Learning and Instruction, 80, 101628.
Schwerter, J., Dimpfl, T., Bleher, J., & Murayama, K. (2022). Benefits of additional online practice opportunities in higher education. The Internet and Higher Education, 53, 100834.
Donnellan, E., Aslan, S., Fastrich, G. M., & Murayama, K. (2022). How are curiosity and interest different? Naive bayes classification of people’s beliefs. Educational Psychology Review, 34, 73–105.
Flunger, B., Hollman, L., Hornstra, L., & Murayama, K. (2022). It’s more about a lesson than a domain: Lesson-specific autonomy support, motivation, and engagement in math and a second language. Learning and Instruction, 77, 101500.
Murayama, K. (2022). A reward-learning framework of knowledge acquisition: An integrated account of curiosity, interest, and intrinsic–extrinsic rewards. Psychological Review, 129(1), 175–198.
Stone, H., FitzGibbon, L., Millan, E., & Murayama, K. (2021). Curious to eat insects? Curiosity as a key predictor of willingness to try novel food. Appetite, 168, 105790.
Yamasaki, S., Nishida, A., Ando, S., Murayama, K., Hiraiwa-Hasegawa, M., Kasai, K., & Richards, M. (2021). Interaction of adolescent aspirations and self-control on wellbeing in old age: Evidence from a six-decade longitudinal UK birth cohort. The Journal of Positive Psychology, 16(6), 779-788.
Theobald, M., Breitwieser, J., Murayama, K., & Brod, G. (2021). Achievement emotions mediate the link between goal failure and goal revision: Evidence from digital learning environments. Computers in Human Behavior, 119(1), 106726.